Free Fall Calculator

Time to fall, impact velocity and distance fallen — for Earth, Moon, Mars or any custom gravity.

Formulas

Fall time (starting from rest): t = √(2h/g)
Fall time (with initial velocity u): t = (−u + √(u² + 2gh)) / g
Impact velocity: v = √(u² + 2gh)
Velocity after time t: v(t) = u + g·t
Distance fallen after time t: s(t) = u·t + ½·g·t²

How to use

  1. Enter the drop height above the landing surface.
  2. Enter an initial downward velocity (0 for a pure drop from rest).
  3. Optionally, enter a query time to get velocity and distance fallen at that instant.
  4. Pick gravity and press Calculate.

Physics behind free fall

In an ideal (vacuum) free fall, the only force on the object is gravity, giving a constant downward acceleration g. Because acceleration is constant, the standard kinematics (SUVAT) equations apply: v = u + gt, s = ut + ½gt², v² = u² + 2gh. Mass does not appear anywhere — the result is independent of mass.

In real life, air resistance adds a drag force that grows with speed. At "terminal velocity" the drag equals gravity and the object stops accelerating. For heavy, small objects falling short distances (a rock from a building), air resistance is negligible and the ideal formulas are very accurate.

Worked example

h = 10 m, u = 0, g = 9.80665 m/s²

t = √(2·10/9.80665) ≈ 1.428 s
v = √(2·9.80665·10) ≈ 14.007 m/s

Common mistakes

Related tools

Projectile Motion SUVAT Newton's 2nd Law Work & Energy

FAQs

What is free fall?

Free fall is motion under gravity alone with no air resistance or other forces.

Does a heavier object fall faster?

In vacuum, no — all objects fall with the same acceleration.

Does this calculator include air resistance?

No. Use the Projectile with Drag simulator for that.